Now Ruby GIS Rendering: Stabilizing the libgd-gis Rendering API

Stabilizing the libgd-gis Rendering API January 19, 2026 This article documents the current state of libgd-gis following a significant internal update: the stabilization and freeze of its core rendering API. The update consolidates the project’s primary responsibilities—static GIS rendering, layered composition, and post-render image manipulation—into a stable and documented surface. Alongside this milestone, comprehensive documentation … Continue reading Now Ruby GIS Rendering: Stabilizing the libgd-gis Rendering API

libgd-gis continues to grow — now with styles and more

January 12, 2026 Real-world cartography in pure Ruby RubyStackNews — January 2026 From geometry to cities Until recently, libgd-gis could render raw GeoJSON. Now it renders cities. Over the last development cycle, libgd-gis evolved from a low-level geometry renderer into a style-aware, layered GIS engine capable of producing publication-quality maps — directly from Ruby. With … Continue reading libgd-gis continues to grow — now with styles and more

Ruby Can Draw Cities Now

January 9, 2026 Scan to try 🎯 Live Demo Available Introducing MapView Render beautiful, production-ready maps directly from your Ruby backend. No external APIs. No dependencies. Just pure speed and control. ✓ Zero external dependencies ✓ Lightning-fast rendering ✓ Production-ready & battle-tested Try the Live Demo → Read Docs How I built a pure-Ruby GIS … Continue reading Ruby Can Draw Cities Now

Ruby Can Now Draw Maps — And I Started With Ice Cream

January 7, 2026 How libgd-gis turns Ruby into a real GIS engine For many years, Ruby quietly missed something important. Yes, Ruby is amazing at APIs, data processing, background jobs, and web platforms — but when it came to maps, graphics, and spatial data, Ruby was forced to step aside and let other languages do … Continue reading Ruby Can Now Draw Maps — And I Started With Ice Cream

Ruby Can Create Images Again

January 5, 2026 How ruby-libgd brings a real raster engine back to Ruby For many years, Ruby quietly lost something fundamental: The ability to generate images natively, fast, and with full control. Yes, RMagick and MiniMagick exist. But they depend on external binaries, are slow, fragile in production, and unsuitable for things like: map tile … Continue reading Ruby Can Create Images Again

Rebuilding Ruby’s Image Processing Layer: Why ruby-libgd Matters for GIS and the Future of Ruby

Ruby on Rails Developer | Ruby, Backend January 2, 2026 In late 2025, during a RubyConf presentation about disaster-response systems, an uncomfortable truth was stated publicly: Generating map tiles and images on the server is difficult in Ruby. RMagick and MiniMagick were too slow. ruby-gd is used, but it is poorly maintained. This was not … Continue reading Rebuilding Ruby’s Image Processing Layer: Why ruby-libgd Matters for GIS and the Future of Ruby

Running Ruby 4 with Ruby::BOX inside Docker (Alpine)

Ruby 4 with Ruby::BOX December 24, 2025 Ruby 4 introduces one of the most important runtime features in the history of the language: Ruby::BOX. It allows Ruby to execute multiple isolated class worlds inside the same process, finally making it possible to load conflicting libraries, plugins, and user code safely. In this guide we will … Continue reading Running Ruby 4 with Ruby::BOX inside Docker (Alpine)

Ruby at 30: A Community Built from Imperfection

December 22, 2025 Reflections from RubyRelease30th and Matz’s Keynote As 2025 comes to an end and Ruby moves closer to the long-awaited release of Ruby 4, the Ruby Release 30th Anniversary Party, held on December 20, felt like more than a commemorative event. It was a moment of reflection—about history, values, and why Ruby continues … Continue reading Ruby at 30: A Community Built from Imperfection

From Reading to Mastery: Turning Metaprogramming Ruby into a Hands-On Learning Platform

December 17, 2025 Metaprogramming has always been one of Ruby’s most powerful — and most intimidating — features. While the book Metaprogramming Ruby by Paolo Perrotta is widely regarded as a classic, many developers share the same experience: it’s brilliant, but hard to truly internalize by just reading it. In a talk presented at RubyWorld … Continue reading From Reading to Mastery: Turning Metaprogramming Ruby into a Hands-On Learning Platform

Building LLM-Powered Applications in Ruby: A Practical Introduction

Building LLM-Powered Applications in Ruby: A Practical Introduction December 12, 2025 (Based on Koichi Ito’s “Ruby × LLM Ecosystem” presentation at Ruby World Conference 2025)** Large Language Models (LLMs) have rapidly evolved from experimental chatbots to foundational components of modern software. They now augment workflows in customer support, content generation, data analysis, and even development … Continue reading Building LLM-Powered Applications in Ruby: A Practical Introduction