Ruby 4 & Rails 8: A Multi-Front Acceleration of the Ruby Ecosystem

February 26, 2026 In recent years, Ruby and Ruby on Rails have quietly entered a phase of rapid, multidimensional evolution. Rather than a single disruptive change, what we are witnessing is a coordinated advance across the runtime, the framework, infrastructure tooling, and application capabilities. This shift has been especially visible in talks from RubyKaigi 2024–2026 … Continue reading Ruby 4 & Rails 8: A Multi-Front Acceleration of the Ruby Ecosystem

Making Maps with Ruby

Making Maps with Ruby January 29, 2026 Static and animated cartography built directly from GeoJSON For a long time, generating maps from code meant working inside heavy ecosystems designed primarily for analysis. Those tools are powerful, but they are not always the right fit. In many practical scenarios, the problem is simpler and more concrete: … Continue reading Making Maps with Ruby

libgd-gis: A Practical GIS Rendering Engine for Ruby

January 23, 2026 Raster maps, GeoJSON overlays, and real-world cartography — without leaving Ruby. Over the last months, I’ve been working on libgd-gis, a GIS rendering engine built on top of libgd and designed specifically for Ruby developers who need static map generation without relying on browser-based toolchains or heavyweight GIS stacks. This article walks … Continue reading libgd-gis: A Practical GIS Rendering Engine for Ruby

A New View of Earth, Powered by Ruby

January 22, 2026 libgd-gis, satellite imagery, and a new way to think about maps Most mapping libraries start from the same place: roads, labels, vectors, tiles. But what happens if the map itself is not the goal? What if the map is just a lens to observe the planet? This article is about how libgd-gis, … Continue reading A New View of Earth, Powered by Ruby