Introducing Type Guard to Steep February 2, 2026 Type Narrowing for Real-World Ruby Applications Based on the RubyKaigi 2025 talk “Introducing Type Guard to Steep” by Takeshi Komiya CTO at Time Intermedia Inc., maintainer of rbs_rails and Rails type generators. Presented at RubyKaigi 2025. Context and Attribution This article is a technical analysis and expansion … Continue reading Introducing Type Guard to Steep
Tag: Ruby
Breaking Rules to Ship Products: Lessons from RubyConf Thailand
February 2, 2026 Inspired by Onur Ozer’s talk at RubyConf Thailand (Jan 2026) There’s a specific kind of talk that quietly stays with you long after the conference ends. Not because it introduced a new framework, or a clever optimization, but because it articulated something many of us feel while building products with Ruby on … Continue reading Breaking Rules to Ship Products: Lessons from RubyConf Thailand
Making Maps with Ruby
Making Maps with Ruby January 29, 2026 Static and animated cartography built directly from GeoJSON For a long time, generating maps from code meant working inside heavy ecosystems designed primarily for analysis. Those tools are powerful, but they are not always the right fit. In many practical scenarios, the problem is simpler and more concrete: … Continue reading Making Maps with Ruby
Understanding TypeProf: Design Goals, Limitations, and Effective Use in Ruby
Understanding TypeProf: Design Goals, Limitations, and Effective Use in Ruby January 28, 2026 TypeProf is an official type inference tool for Ruby that has gained attention as part of the ecosystem surrounding RBS, Steep, and Sorbet. Despite this visibility, it is frequently misunderstood and often perceived as “not working” by first-time users. This article analyzes … Continue reading Understanding TypeProf: Design Goals, Limitations, and Effective Use in Ruby
libgd-gis: A Practical GIS Rendering Engine for Ruby
January 23, 2026 Raster maps, GeoJSON overlays, and real-world cartography — without leaving Ruby. Over the last months, I’ve been working on libgd-gis, a GIS rendering engine built on top of libgd and designed specifically for Ruby developers who need static map generation without relying on browser-based toolchains or heavyweight GIS stacks. This article walks … Continue reading libgd-gis: A Practical GIS Rendering Engine for Ruby
Running Notebooks the Ruby Way: From PoC to Production with RubyPyMill
Senior Ruby Engineer · Open-Source Author (ruby-libgd, libgd-gis) · FinTech & GIS January 20, 2026 In modern development teams, Proofs of Concept (PoC) are everywhere. They usually start as Jupyter notebooks: quick experiments, charts, metrics, comparisons, and visual insights. They work well for exploration — but too often, they stop there. The knowledge stays locked … Continue reading Running Notebooks the Ruby Way: From PoC to Production with RubyPyMill
Ruby Can Draw Cities Now
January 9, 2026 How I built a pure-Ruby GIS engine that renders Paris, Tokyo, New York, and more Most people don’t think of Ruby when they think about maps, GIS, or visual computing. If you want to draw a real city, the standard stack usually looks like: QGIS PostGIS Mapnik Mapbox or a heavy JavaScript … Continue reading Ruby Can Draw Cities Now
Ruby Can Now Draw Maps — And I Started With Ice Cream
January 7, 2026 How libgd-gis turns Ruby into a real GIS engine For many years, Ruby quietly missed something important. Yes, Ruby is amazing at APIs, data processing, background jobs, and web platforms — but when it came to maps, graphics, and spatial data, Ruby was forced to step aside and let other languages do … Continue reading Ruby Can Now Draw Maps — And I Started With Ice Cream
Ruby just got a real sepia filter
January 6, 2026 Why ruby-libgd is becoming Ruby’s new graphics engine Yesterday something important happened in the Ruby ecosystem. I added a native sepia filter to ruby-libgd — Ruby’s new binding to the GD Graphics Library — and with it Ruby took another step toward regaining something it quietly lost over the last decade: a … Continue reading Ruby just got a real sepia filter
Ruby Can Create Images Again
January 5, 2026 How ruby-libgd brings a real raster engine back to Ruby For many years, Ruby quietly lost something fundamental: The ability to generate images natively, fast, and with full control. Yes, RMagick and MiniMagick exist. But they depend on external binaries, are slow, fragile in production, and unsuitable for things like: map tile … Continue reading Ruby Can Create Images Again









