Understanding Convolution Filters in Image Processing (and Adding Them to Ruby-LibGD v0.2.5)

Understanding Convolution Filters in Image Processing (and Adding Them to Ruby-LibGD v0.2.5) March 3, 2026 Today I implemented support for custom convolution filters in Ruby-LibGD, enabling the application of kernels such as blur, sharpen, and edge detection directly from Ruby. At first glance, this may look like just another image filter. In reality, convolution is … Continue reading Understanding Convolution Filters in Image Processing (and Adding Them to Ruby-LibGD v0.2.5)

Ruby Can Create Images Again

January 5, 2026 How ruby-libgd brings a real raster engine back to Ruby For many years, Ruby quietly lost something fundamental: The ability to generate images natively, fast, and with full control. Yes, RMagick and MiniMagick exist. But they depend on external binaries, are slow, fragile in production, and unsuitable for things like: map tile … Continue reading Ruby Can Create Images Again