Introducing Type Guard to Steep

Introducing Type Guard to Steep February 2, 2026 Type Narrowing for Real-World Ruby Applications Based on the RubyKaigi 2025 talk “Introducing Type Guard to Steep” by Takeshi Komiya CTO at Time Intermedia Inc., maintainer of rbs_rails and Rails type generators. Presented at RubyKaigi 2025. Context and Attribution This article is a technical analysis and expansion … Continue reading Introducing Type Guard to Steep

Understanding TypeProf: Design Goals, Limitations, and Effective Use in Ruby

Understanding TypeProf: Design Goals, Limitations, and Effective Use in Ruby January 28, 2026 TypeProf is an official type inference tool for Ruby that has gained attention as part of the ecosystem surrounding RBS, Steep, and Sorbet. Despite this visibility, it is frequently misunderstood and often perceived as “not working” by first-time users. This article analyzes … Continue reading Understanding TypeProf: Design Goals, Limitations, and Effective Use in Ruby

Ruby Rendering Seismic Observation Data

January 27, 2026 From Disaster Prevention to High-Performance Maps On December 26, 2025, I published an article titled “Ruby at the Front Line of Disaster Prevention.” It was inspired by a real, uncomfortable fact: Tokyo Gas uses Ruby to protect millions of people during earthquakes. Not in theory. Not as a prototype. In production. That … Continue reading Ruby Rendering Seismic Observation Data

libgd-gis: A Practical GIS Rendering Engine for Ruby

January 23, 2026 Raster maps, GeoJSON overlays, and real-world cartography — without leaving Ruby. Over the last months, I’ve been working on libgd-gis, a GIS rendering engine built on top of libgd and designed specifically for Ruby developers who need static map generation without relying on browser-based toolchains or heavyweight GIS stacks. This article walks … Continue reading libgd-gis: A Practical GIS Rendering Engine for Ruby

Imprint: Signed, Expiring Image Rendering with Dynamic Watermarks in Ruby

January 21, 2026 Distributing images securely is a recurring challenge in modern web applications. Whether for previews, confidential documents, or paid content, developers often need to ensure that images are not reused, hotlinked, or accessed indefinitely. Imprint is a Ruby gem that addresses this problem by providing signed, time-limited image rendering with dynamic watermarks, allowing … Continue reading Imprint: Signed, Expiring Image Rendering with Dynamic Watermarks in Ruby

Now Ruby GIS Rendering: Stabilizing the libgd-gis Rendering API

Stabilizing the libgd-gis Rendering API January 19, 2026 This article documents the current state of libgd-gis following a significant internal update: the stabilization and freeze of its core rendering API. The update consolidates the project’s primary responsibilities—static GIS rendering, layered composition, and post-render image manipulation—into a stable and documented surface. Alongside this milestone, comprehensive documentation … Continue reading Now Ruby GIS Rendering: Stabilizing the libgd-gis Rendering API

libgd-gis continues to grow — now with styles and more

January 12, 2026 Real-world cartography in pure Ruby RubyStackNews — January 2026 From geometry to cities Until recently, libgd-gis could render raw GeoJSON. Now it renders cities. Over the last development cycle, libgd-gis evolved from a low-level geometry renderer into a style-aware, layered GIS engine capable of producing publication-quality maps — directly from Ruby. With … Continue reading libgd-gis continues to grow — now with styles and more

Ruby Can Draw Cities Now

January 9, 2026 How I built a pure-Ruby GIS engine that renders Paris, Tokyo, New York, and more Most people don’t think of Ruby when they think about maps, GIS, or visual computing. If you want to draw a real city, the standard stack usually looks like: QGIS PostGIS Mapnik Mapbox or a heavy JavaScript … Continue reading Ruby Can Draw Cities Now

Some fresh Ruby GIS gossip

January 8, 2026 I’ve been quietly working on two Ruby libraries that are starting to click together in a really interesting way: libgd-gis — the GIS brain: maps, basemaps, lines, polygons ruby-libgd — the raster engine: pixels, alpha, image scaling, compositing Over the last days I added: lines, polygons and basemap switching to libgd-gis (0.1.3) … Continue reading Some fresh Ruby GIS gossip

Ruby Can Create Images Again

January 5, 2026 How ruby-libgd brings a real raster engine back to Ruby For many years, Ruby quietly lost something fundamental: The ability to generate images natively, fast, and with full control. Yes, RMagick and MiniMagick exist. But they depend on external binaries, are slow, fragile in production, and unsuitable for things like: map tile … Continue reading Ruby Can Create Images Again